Exam Code: Professional-Cloud-Database-Engineer
Exam Questions: 143
Professional Cloud Database Engineer
Updated: 19 Feb, 2026
Viewing Page : 1 - 15
Practicing : 1 - 5 of 143 Questions
Question 1

You released a popular mobile game and are using a 50 TB Cloud Spanner instance to store game data in a
PITR-enabled production environment. When you analyzed the game statistics, you realized that some players
are exploiting a loophole to gather more points to get on the leaderboard. Another DBA accidentally ran an
emergency bugfix script that corrupted some of the data in the production environment. You need to determine
the extent of the data corruption and restore the production environment. What should you do? (Choose two.)

Options :
Answer: A,E

Question 2

You want to migrate an on-premises mission-critical PostgreSQL database to Cloud SQL. The database must be able to withstand a zonal failure with less than five minutes of downtime and still not lose any transactions. You want to follow Google-recommended practices for the migration. What should you do? 

Options :
Answer: D

Question 3

Your organization is migrating 50 TB Oracle databases to Bare Metal Solution for Oracle. Database backups must be available for quick restore. You also need to have backups available for 5 years. You need to design a cost-effective architecture that meets a recovery time objective (RTO) of 2 hours and recovery point objective (RPO) of 15 minutes. What should you do? 

Options :
Answer: B

Question 4

You are designing for a write-heavy application. During testing, you discover that the write workloads are performant in a regional Cloud Spanner instance but slow down by an order of magnitude in a multi-regional instance. You want to make the write workloads faster in a multi-regional instance. What should you do?

Options :
Answer: A

Question 5

You are building an Android game that needs to store data on a Google Cloud serverless database. The
database will log user activity, store user preferences, and receive in-game updates. The target audience
resides in developing countries that have intermittent internet connectivity. You need to ensure that the game
can synchronize game data to the backend database whenever an internet network is available. What should
you do?

Options :
Answer: A

Viewing Page : 1 - 15
Practicing : 1 - 5 of 143 Questions

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